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Rome total war 2 building tree
Rome total war 2 building tree






rome total war 2 building tree

  • Improved building LOD distances for Extreme/Ultra to be really extreme and ultra (x3 times greater).
  • Added “Terrain noise” to make distant terrain look less flat.
  • “Hide foliage” option has a shortcut set to Ctrl+F by default.
  • Added “Hide foliage” to the graphics options and made that shader functionality toggleable.
  • Added “Hide dead bodies” option, so dead units can vanish even on higher graphics settings.
  • Added an option for near the camera objects fading (on/off).
  • Added “Clouds shadow” option to shadows.
  • Number of character traits has been increased from 3 to 6.
  • Number of household ancillaries has been increased from 1 to 3.
  • rome total war 2 building tree

  • Added more variety to generals in Empire Divided.
  • Battle loot implemented in field battles, granting different sums based on the upkeep cost of the defeated army and the action selected after victory.
  • rome total war 2 building tree

    For instance, tier 1 skills are unlocked on levels 2/3/4, instead of the previous 2/4/6

  • Levels 2 and 3 of Agent skills are now unlocked on the next agent level, instead of skipping a level.
  • Champions have received a skill that directly buffs the bonus to unit experience per turn.
  • In battle, ships in will now be able to leave their disembarking area by shifting in reverse, making room for more ships to land.
  • Reinforcement range is now visible as an area, not only as blinking arrows.
  • Agent skills have been re-ordered to mimic the order of attributes in the character portrait.
  • Skill cards for agents, generals and military traditions have informative pips that show what the skill grants at each level.
  • Generals’ skills are also now culture specific.
  • They now have more actions, some of them having significant new effects
  • Agents skills have been completely reworked, rebalanced and are now culture-specific.
  • Total War ROME II Ancestral Update Release Notes Cloud Shadows, reflections, terrain noise, and improves building LOD distances for Extreme/Ultra to be really extreme and ultra, shadow quality & performance, night lighting of units and river shader in battles. The The Total War: ROME 2 Ancestral update adds MSAA anti-aliasing. Moreover, this update brings major graphical improvements. The Ancestral Update introduces the long-awaited Family Tree feature along with numerous tweaks, fixes, and improvements to ROME II’s base game and DLCs. Creative Assembly has released a new free update for Total War ROME 2.








    Rome total war 2 building tree