

But not all films are perfect in fact Wreck-It Ralph was teetering on the edge of being one of the best films of the year. Wreck-It Ralph is filled with comedy, heart, color, and some sprinkles of drama. The fact that there are characters from Nintendo, Sega, Sony, Namco, and other tech companies are interacting with each other on a daily basis are just an added bonus and makes the movie feel like the video game version of Who Framed Roger Rabbit.

Not only do we not have to worry about the writers and directors trying to get every single nod and aspect of a character right, but we can enjoy the movie for what it is. However the fact that the film is based on a video game is appealing. The concept of a villain wanting to become a hero isn’t entirely new. Ralph’s foreign presence also causes problems to the other games, which could in turn affect the entire arcade itself. However his absence from his home game could force the owner to pull the plug on it, forcing the other game sprites to be without a home. To prove that he is a hero, Ralph decides to go game hopping. Tired of being defeated over and over again by Fix-It Felix, Ralph seeks out to be the hero for once. The film centers on a large brutish 8-bit video game character named Ralph, who is the villain of the Fix-It Felix Jr. As a result Wreck-It Ralph is one wonderful and spectacular video game movie that can’t be missed. So using a script written by Jennifer Lee and Phil Johnston, director Rich Moore gave us Wreck-It Ralph, a film that isn’t based on a particular video game, but uses familiar elements and themes from popular video games.

And that is one of the main reasons why films based on video games fail, because so much of it fails to meet the expectations of its fans. You aren’t in control of the game, the writers and directors are. The challenge of making a film based on the video game is fitting in all the elements and themes of the game into a film format.
